3D Modeling
Monday, March 20, 2017
Today I finished the first section of the intro to 3ds max which had to deal with navigating and creating simple shapes inside the viewport.
Wednesday, March 8, 2017
Finished Car model as good as I could get it at least.
Thursday, March 2, 2017
Finished all the UVs and I am super happy that there is an option in maya to layout the UVs instead of having to place each one individually.
Wednesday, March 1, 2017
Today I unwrapped the UVs for everything but the finger and toe nails, teeth, eyes, and whatever the last video of finishing up the UVs means
.
Tuesday, February 21, 2017
It may look like I have gone backwards but I have actually come forward.
Tuesday, February 14, 2017
I mirrored the doors and added more detail to the body of the car and I think I will make the body all one piece.
Monday, February 13, 2017
I have now begun working on the hood and front of the car.
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